I've just uploaded an updated version of the framework we base all our games on. It's a basic skeleton project for the boilerplate code that any large game project might need, including a very stable set of distribution mechanisms.

In this update I have included support for packaging AVBin along with Pyglet and the rest of your code, a very awkward operation but useful to provide truly standalone packages. Naturally the source distribution doesn't package AVBin as the source distribution wants to be system agnostic. As usual, everything is in the documentation.